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Behind the Scenes: August 2013 - Printable Version

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Behind the Scenes: August 2013 - Joseph - 2013-08-01

<div id="topic" class="topic_container" style="border-color:rgb(102, 51, 153);"><div class="imgcaption" style="background-color: rgba(102, 51, 153, 0.85);">Behind the Scenes<br><span class="subtitle">August 2013</span></div>
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<h3>Divination - New Skill</h3>

[Image: Orla_Fairwisp_Aug-01092425.png]
Members' skill - levels 1-5 for free players

Divination - our first new skill in three years - is coming to you this month!

Orla Fairweather
Guthix's death unleashed divine energy throughout Gielinor, and the ensuing turmoil has also damaged the planet, causing the life force of the Anima Mundi to bleed out into the world. Orla Fairweather and her pioneering team of researchers are investigating these strange phenomena to determine what they mean for the world - and how they can be harnessed by its inhabitants.

As you train in this new art, you'll gather divine energy - a valuable new resource - from wisps: residual life energy made manifest by remnants of Guthix's power. These wisps have gathered into colonies around the world, the first of which you'll encounter right by the Lumbridge crater. Along with the energy you'll gather from them, you'll also find fragments of Guthix's memories that can be returned to the Anima Mundi for extra XP gain.

Much more than just a gathering skill, there's plenty you'll be able to do with Divination beside level and build up resources. Using the energy you gather from the wisps, you'll be able to make pocket-slot items called signs that activate automatically under certain conditions, granting you benefits - protecting you from killing blows, for example, or keeping additional items on death. There'll also be inventory-held items called portents that are also used under certain conditions - healing you when you fall below a certain percentage health, for instance.

Perhaps the biggest benefit of Divination is that it'll be a huge complement to your other gathering skills. I can't reveal too much just yet, but those well versed in the skill will have unprecedented access to gathering locations and high-end materials, and extra help with the logistics of gathering resources. I'll be revealing more in an upcoming BTS video, so keep an eye out for that!

Divination will be a direct companion to the new skill coming next year, so get ahead of the game early! The skill will come with a daisy-fresh hiscore table, so I'm hoping to see some healthy competition on the way to the Divination skillcape. Speaking of which, if you haven't yet voted on new skillcape's colour scheme you can do so on our polls page.

If you're a free player, don't forget that - as with all members' skills - the first five levels of Divination will be available for you to try out. Be sure to give it a go!

<h3>The Death of Chivalry - Quest</h3>

Free players and members

We have a real treat in store for lore fans this month with The Death of Chivalry - a quest that sees the events of the 6th Age truly begin!

The Death of Chivalry
You'll join Sir Owen as he infiltrates the Black Knights' Fortress. Rumour has it that the Kinshra have located a powerful, magical weapon, and Saradomin himself has ordered Owen to get hold of it before they do - at any cost.

Along the way, there'll be swords, sorcery and a damsel in distress, but this quest's far from a fairytale. There's a dark mystery to unravel, and hard choices that'll make you question what you know - and perhaps even where your loyalties lie. Choices you've made at the Battle of Lumbridge and elsewhere in the game will be reflected in the content, and your decisions will affect the quest's ending. See if you can spot the odd nod to the Black Knights' Fortress quest - which this replaces - and to the RuneScape novels, too.

The fortress itself has never looked so impressive, and our art team have done a grand job, giving it a truly menacing atmosphere. The characters are fully-voiced - including Saradomin himself - and the orchestral music more than meets the precedent set by RuneScape 3's epic score.

[Image: Black_Knights_Fortress_t-01092342.jpg]


The quest's suitable for everyone as there are no entry requirements, the combat scales with your level, and is available to free players and members alike. Rewards include a unique shield with an emote, a choice of knightly titles and an item that lets you replay the quest's cutscenes. There are some cracking post-quest rewards for members too, including a full cosmetic armour override set, righteous helpings of Prayer and Combat XP and much more. The extra XP rewards can be claimed after the quest, once level requirements of up to 80 Strength and 65 Prayer are met.

<h3>Improved Loyalty Programme and Solomon's Store Merge</h3>

Solomon's Store: free players and members

Our Members' Loyalty Programme is long due an overhaul, and you'll see just that this month. First up, we're merging Xuan's Loyalty Store with Solomon's General Store. Not only will this keep your cosmetic items in one place and accessible through the Customisation Interface, but you'll also be able to buy many of the items currently available on Solomon's Store with your loyalty points!

You'll also be able to treat yourself to a selection of Loyalty Store items with Runecoins, if you wish, although auras and higher-tier Loyalty Store cosmetics will remain exclusively as loyalty point items.

Useful information about your Loyalty Programme benefits will be available through the newly unified interface, and existing Loyalty Programme cosmetics will get some graphical polish too.

We're also buffing up the number of Loyalty Points awarded each month to our long-standing members, and introducing yearly milestone item rewards, so staying a member will be more rewarding than it's ever been.

Xuan's store will close for a week before this update happens, but we'll keep you well informed in the run-up. Keep an eye on the news for more information!

<h3>The Battle of Lumbridge</h3>
Free players and members

The Battle of Lumbridge is being furiously fought right now, and it's only going to heat up in the weeks to come. There'll be more powerful combatants joining the fray, and new tiers of rewards on offer - more titles, more armour pieces and more rewarding XP lamps - so get involved! Fight or gather for your chosen side; help the Duke spend his cash on restoring Lumbridge as you see fit; play your part in the event that'll pave the way for the 6th Age!

Have fun!

Mod Mark
RuneScape Design Director

Full post: http://services.runescape.com/m=news/behind-the-scenes---august-2013
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RE: Behind the Scenes: August 2013 - Blur - 2013-08-01

Looking forward to the new skill TBH.


RE: Behind the Scenes: August 2013 - Tay - 2013-08-01

Very exciting month ahead! Like everyone else, I'm super keen to find out more about the Divination skill. Fingers crossed they release it in the first half of the month. The quest sounds like a bit of fun too. I'll be interested to see the different outcomes that could result from the quest based upon your god alignment.


RE: Behind the Scenes: August 2013 - Sweety - 2013-08-01

I am excited about the new skill, although I haven't finished the other 25 skills yet lol.

I thought they said that they were releasing 2 skills this year? Not 1 this year and 1 next year.


RE: Behind the Scenes: August 2013 - Bowlinmaster - 2013-08-01

Yesssssss the new skillllllll


RE: Behind the Scenes: August 2013 - Bug - 2013-08-01

(2013-08-01 13:37:20)Sweety Wrote:  I thought they said that they were releasing 2 skills this year? Not 1 this year and 1 next year.

I thought so too but it says "the new skill coming next year" so maybe they pushed it back.

Looking forward to a new skill but I hope it comes later in the month, give me time to finish atleast hunter before it comes out lol


RE: Behind the Scenes: August 2013 - Ava - 2013-08-01

Really excited for the new skill. I also love all of the developments in the RS storyline! So cool.
Can't wait to see the results of the Battle of Lumbridge! *geeks out*


RE: Behind the Scenes: August 2013 - Linspire - 2013-08-01

Can't wait for the new skill to released, does anyone know if it's capped at 99?


RE: Behind the Scenes: August 2013 - Ava - 2013-08-01

Yeah. They said it won't be a 120 skill.


RE: Behind the Scenes: August 2013 - Ava - 2013-08-01

Q&A with Mod Mark about divination

Quick find code: 254-255-254-65061584

Quote:Will Divination be skillable up to level 120?

Mod Mark: That’s not the plan, no.