Player-Owned Ports - The Next Journey - Printable Version +- Surreal Forums (https://board.clansurreal.com) +-- Forum: RuneScape (https://board.clansurreal.com/forum-8.html) +--- Forum: RuneScape Discussion (https://board.clansurreal.com/forum-9.html) +---- Forum: Archive (https://board.clansurreal.com/forum-212.html) +---- Thread: Player-Owned Ports - The Next Journey (/thread-7131.html) |
Player-Owned Ports - The Next Journey - AlchemyHawk - 2014-01-07 Player-Owned Ports - The Next Journey Cast your eyes east for the first update of the new year - more of the enigmatic Wushanko Islands are yours to explore via your Player-Owned Port! Set sail for the new Loop and Shield regions and claim hull-busting hauls of booty. Meet three new adventurers - the Trapper, the Architect and the Chef - and help them succeed in their eastern endeavours. Collect new forgotten scrolls containing recipes for a level 85 cape, ring and thrown weapons and craft them using your hard-won loot. If you're a seasoned sea-dog already, read on! Alternatively, if you've never set foot in a Player-Owned Port before, click here to find out what it's all about. Ship Shape Experienced Portmasters will find plenty of adventures in the Loop and Shield regions of the Wushanko Isles - over 300 new voyages in total. On these voyages, you'll be able to pick up new resources - azure and terracotta - to further augment your ships. There are also new trade goods - pearls and koi scales - to put together the amazing new high-level gear. You'll find these in the Hook region and beyond.
Each member of this disparate trio can embark on their own voyages to the Eastern Lands on your ships, and can even team up for an adventure if they're all in port at once. The somewhat shady-looking Trader who's set up residence in your port will exchange port resources for trade goods - at a rate favourable to himself, of course. He'll have a daily special offer for you, too - be sure to visit him regularly to take advantage of this! Finally, you may see an all-new random event, where you'll help Seasinger Umi to locate some lost items, in exchange for a helping of port resources. Accoutrements of the East Voyaging in the Hook region and beyond can now yield pearls and koi scales, whose main purpose is to craft some awe-inspiring new gear:
Shoring Up With today's update, there are many great reasons to get back into the Portmaster's life. But what if you've yet to find your sea legs? For those of you still languishing in land-lubberdom, Player-Owned Ports is a high-level minigame where you'll manage your own harbour: recruiting crew members and outfitting ships which you'll send on voyages to the fabled Eastern Lands. Your ships will adventure in real time, before bringing back tales of their exploits and - all being well - a cargo hold full of exotic treasures. This loot can be used to improve your ships; attract new sailors or fully-voiced adventurers to crew your vessels; or to craft some of the best food and armour in the game. As the voyages happen in their own time, managing your port's a great way to earn rewards while you're logged out, or while you're off adventuring elsewhere. You'll need level 90 in at least one of nine skills to start managing your port. If you don't meet these requirements just yet, you can get a taste of the Harbourmaster's life by heading through the portal at the north end of Port Sarim and talking to Meg: a novice swashbuckler who needs adventuring advice if she's to survive another day! For full details of Player-Owned Ports, visit the wiki. Set Sail! The bounty of the Wushanko Isles is rich indeed, and it's there for the taking by your brave seafarers. Weigh anchor! The RuneScape Team How to start Player-Owned Ports: Visit the Ports Portal at the north end of Port Sarim. Requirements: You must be a RuneScape member. You need level 90 in at least one of the following skills:
To access the three new adventurers, you will need level 90 in Construction, Cooking and Hunter respectively. In Other News
Take a look at the patch notes for other updates released today. RE: Player-Owned Ports - The Next Journey - Gohankuten - 2014-01-07 Can't say much yet on this as can't access the new regions for awhile and gotta wait til reset to see if I can grab one of the new adventurers and some scroll missions. But the cape and ring seem good and the darts are untradeable and only need 1 ancient bone for 10 darts. As for the changes to virtus wand and book and the nex changes idc. But big thing is some of the ninja team updates from the patch notes like the ability now to just right click teleport with the vex and not needing to wield the stupid thing. There were some other nice little things added as well. RE: Player-Owned Ports - The Next Journey - Shawn - 2014-01-07 Sent out a voyage with new Adventurer and 1 voyage of 5 pearls woooooo. Love this update. they changed my ship names though. i laughed when i saw the pink grace. RE: Player-Owned Ports - The Next Journey - Ava - 2014-01-07 I've been completely neglecting ports, but this makes me want to try them out again ^.^ RE: Player-Owned Ports - The Next Journey - Debs - 2014-01-08 Apart from not having my comp cape I like the port update, just done 2 voyages to meet some of the new characters which were only 21 min trips. Looking forward to reaching the new regions and getting further after i'd been previously maxed there. RE: Player-Owned Ports - The Next Journey - Rufus010 - 2014-01-08 I'm still only on the first ports stuff, don't do it often always forget RE: Player-Owned Ports - The Next Journey - Evaluate - 2014-01-08 I quit ports for a while since there was nothing that really interested me, got back into it and I'm behind on buildings and stuff, but slowly getting there! Not really too excited about the new stuff but it looks neat. |