I voted "It's pretty good." The new system brings a whole never level of interest in combat, just as I had thought it would, but it certainly needs it's tweaks throughout the beta stage to perfect it!
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This honestly as a big an impact on skilling as it does on combat, and it will be making things way easier. I have conflicting feelings about that. :s
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I like the beta, it is pretty cool, there are a few glitches with the kiln cape and some of the costume items from loyalty shop but its pretty funny. I've also seen head glitches, like when you use to be able to glitch your head with the slayer earmuffs and mask. I've only tested out a few of the abilities and read most of them and they all seem very useful in their own way. It is a little confusing what they did to the magic tab, but after a while you get used to it and understand it a bit better. Jay and I also noticed that when you walk the guys look like they have swag and the girls swing their hips like models. Tbh we were dying laughing it was too funny XD. I also noticed that when you aren't wearing any armour your LP are 990, like usual. But if you put armour on your LP stay 990 and flash red as if you were dying, and have to eat/drink pots for your LP to go up. I'm not sure if its like that already on the actual game, or if its only on the beta and if they are going to fix that.
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I'm not involved with the beta testing but I am looking forward to new combat system when it's introduced.
Quote:What is the point of being an adult , if you can't be childish sometimes.
--Tom Baker as The Fourth Doctor
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