2013-07-02 23:57:33
Just a couple more things I've found.
Vorago attacks the player with melee when in range, and magic when not. In the video you can observe meleers praying melee and magers/rangers praying mage.
I don't think the boss is generous enough to let the JMods fail that hard, unless that is truly the way to approach it. Good fight Soul Split?
Another thing, sometimes it looks like it'll spawn a minion that mimics a player, and that same player has to kill it (an arrow appears over the minion).
**SPECULATION** When the player climbs the boss, you can see the boss has low health at that point - could this be the killing blow?
Shadows will sometimes appear on the floor, that's debris dislodging from the ceiling, avoid those as much as possible (video shows someone takes 3K damage)
At one point the boss appears to be stunned, all players attack it and none take damage. Not sure what that could be.
In the end, Mod Chris L says you have to survive a 50000 hit to even start the fight.
I believe this will be the damage split across all the team members, and that mechanic was made to prevent soloing it. If they felt necessary to make it unsoloable, then that means it's possible? Just my way of looking at it. Maybe it's not THAT hard.
That's all I could break down from the video.
Vorago attacks the player with melee when in range, and magic when not. In the video you can observe meleers praying melee and magers/rangers praying mage.
I don't think the boss is generous enough to let the JMods fail that hard, unless that is truly the way to approach it. Good fight Soul Split?
Another thing, sometimes it looks like it'll spawn a minion that mimics a player, and that same player has to kill it (an arrow appears over the minion).
**SPECULATION** When the player climbs the boss, you can see the boss has low health at that point - could this be the killing blow?
Shadows will sometimes appear on the floor, that's debris dislodging from the ceiling, avoid those as much as possible (video shows someone takes 3K damage)
At one point the boss appears to be stunned, all players attack it and none take damage. Not sure what that could be.
In the end, Mod Chris L says you have to survive a 50000 hit to even start the fight.
I believe this will be the damage split across all the team members, and that mechanic was made to prevent soloing it. If they felt necessary to make it unsoloable, then that means it's possible? Just my way of looking at it. Maybe it's not THAT hard.
That's all I could break down from the video.