While I understand the change, I do not like it. Not one bit. Not speaking for others and for me specifically it affects the way I possibly rank up because I do not play as much as I used to or can, I am mainly limited to citadel caps and posting as a way to earn points because of the times I am able to get on to play, and now that is cut down to make it an even slower process for something that was out of my hands. One argument is that rank ups do not matter, and this is the camp that I usually fall in, but at the same time if that is the case, then why change the points at all if it doesn't.
I do not think a more efficient citadel capping should affect how effort towards contributing to the clan should matter and this sets a slippery slope of a precedent. As skills inevitably are getting faster and faster to train, should that start to affect how skill competitions work? Should events start to be longer to count? Etc etc..
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I do not think a more efficient citadel capping should affect how effort towards contributing to the clan should matter and this sets a slippery slope of a precedent. As skills inevitably are getting faster and faster to train, should that start to affect how skill competitions work? Should events start to be longer to count? Etc etc..