Agility "Glitch"
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#21
Interesting to see how diverse the opinions are Tongue

I'd have to disagree completely AlchemyHawk- I got an average of about 100k agil exp per hour between 90 and 99 agility I'd estimate. Obviously filling the horn and going around a course takes more effort than straight clicking on the same spot so you'd assume a better rate to compensate.

Agility obstacles DIDN'T give this much experience but how are players meant to know this isn't meant to be deemed as an appropriate method to levelling NOW? The monkey knife fighters comparison DOES make sense. I assume blackjacking to be thieving using a blackjack which isn't relevant here. PP was introduced to train thieving, okay, I accept that. Later on they release monkey knife fighters who can be pickpocketed. Of course, you can pickpocket em for loot, just like you can use an agility shortcut to get places. However, as a by-product, both of these activities provide experience. Thieving is above the standard experience rate per hour, agility is below the standard rate.

Which is more problematic?

By any logical method of deduction, thieving is the bigger glitch. Jagex never specifically said whether you're allowed to train thieving or agility through pickpocketing or obstacles so we must assume the reasoning is the same for both. Either it's not mentioned as being against the rules so we can do it OR it's not mentioned as it's obviously in the rules so we can.

I'm getting fed up of not being able to play without fearing the safety of my account through there being no clear-cut decisions in the running of the company. You're allowed to bot, you're allowed to trust trade, you're allowed to scam, you're not allowed to train through a method which wasn't confirmed to be a glitch until nearly a week after the reports come through.

I train fishing faster than normal through dungeoneering
I train runecrafting in near 0 time through effigies and assists. It's less experience per day but it gets me there.
I train fletching using arrows which have a grand exchange limit but ask people to buy them for me to buypass this
I train crafting in the same way
I train cooking in the same way
I train thieving pickpocketing
I train firemaking using a familiar while I light my own logs
I train smithing/magic in 0 real time through superheating while mining
I train woodcutting through dropping logs from low level trees
I train range through a cannon designed simply to speed up slayer
I train dungeoneering under the effects of an overload

If we can no longer assume content in the game is allowed to be used for it's intended method what are we meant to do?! I always prided my account in being 100% legitimate but now I've realised I'm a no good bug abuser who has cheated to get nearly all of my stats to their current level. All of the above have been trained using methods not deemed as being "standard". Why I've not been rolled back when those who trained agility through a similar method is beyond me.

Good to see the threats were empty and it's just a experience rollback though smile Shame they can't do the same to botters. Saw a post by a JMod earlier saying they ban "thousands" every day which I thought was pretty funny.

I'd just love to see a boss decided in the rule-breaking department whom cases must be ran through before approval to get a little consistency smile
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[Image: portus.png]
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Messages In This Thread
Agility "Glitch" - by Portus - 2011-09-06 10:17:53
RE: Agility "Glitch" - by Smith - 2011-09-06 10:29:34
RE: Agility "Glitch" - by Tay - 2011-09-06 10:54:55
RE: Agility "Glitch" - by Mini Kniight - 2011-09-06 11:27:34
RE: Agility "Glitch" - by Steven - 2011-09-06 13:01:57
RE: Agility "Glitch" - by Dave - 2011-09-06 13:50:35
RE: Agility "Glitch" - by Evaluate - 2011-09-06 14:27:01
RE: Agility "Glitch" - by Meg - 2011-09-06 15:01:40
RE: Agility "Glitch" - by Portus - 2011-09-06 15:09:12
RE: Agility "Glitch" - by Steven - 2011-09-06 15:31:36
RE: Agility "Glitch" - by Mikuri - 2011-09-06 16:05:50
RE: Agility "Glitch" - by Shay - 2011-09-06 16:09:20
RE: Agility "Glitch" - by UberSanta - 2011-09-06 17:47:57
RE: Agility "Glitch" - by mrpurematty - 2011-09-06 18:36:43
RE: Agility "Glitch" - by l Zephyr l - 2011-09-06 19:57:00
RE: Agility "Glitch" - by Shay - 2011-09-06 20:05:28
RE: Agility "Glitch" - by UberSanta - 2011-09-06 21:59:24
RE: Agility "Glitch" - by old_jon - 2011-09-06 23:57:34
RE: Agility "Glitch" - by Exbajalator - 2011-09-07 00:26:30
RE: Agility "Glitch" - by AlchemyHawk - 2011-09-07 00:47:01
RE: Agility "Glitch" - by Portus - 2011-09-07 02:50:10
RE: Agility "Glitch" - by AlchemyHawk - 2011-09-07 04:12:20
RE: Agility "Glitch" - by Meg - 2011-09-07 05:17:16
RE: Agility "Glitch" - by Zooperman - 2011-09-07 05:28:58
RE: Agility "Glitch" - by Newbh - 2011-09-07 07:26:27
RE: Agility "Glitch" - by Steven - 2011-09-07 09:11:35
RE: Agility "Glitch" - by Newbh - 2011-09-07 09:18:19
RE: Agility "Glitch" - by Shay - 2011-09-07 14:58:27
RE: Agility "Glitch" - by Danny - 2011-09-07 10:21:26
RE: Agility "Glitch" - by Portus - 2011-09-07 10:40:36
RE: Agility "Glitch" - by Chad - 2011-09-07 16:34:43
RE: Agility "Glitch" - by Shay - 2011-09-07 16:36:06
RE: Agility "Glitch" - by Chad - 2011-09-07 16:38:55
RE: Agility "Glitch" - by Portus - 2011-09-07 16:42:17
RE: Agility "Glitch" - by Shay - 2011-09-07 17:03:56
RE: Agility "Glitch" - by Mikuri - 2011-09-07 17:26:29
RE: Agility "Glitch" - by Steven - 2011-09-07 17:52:16
RE: Agility "Glitch" - by Mini Kniight - 2011-09-07 18:28:15
RE: Agility "Glitch" - by AlchemyHawk - 2011-09-08 03:58:33

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