Poll: How do you feel about this update?
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5 - Love it!
2 11.11%
4 - It's pretty good.
6 33.33%
3 - Not bad.
3 16.67%
2 - Could be better.
1 5.56%
1 - Not worth it.
1 5.56%
0 - Hate it.
5 27.78%
N/A - Doesn't really affect my gameplay.
0 0%
Total 18 vote(s) 100%
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TzHaar Quest, Minigame and Graphical Rework
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#4
If the reduced effigy rate means that camping monsters no longer trumps actually training your skills, then I'm all for it. But at the same time, I don't see why the other restrictions were necessary. I'm a little upset that they're forcing my hand like this. I either have to train mining or smithing immediately to gain the levels I need for my banked effigies or give the xp to someone else. And if I don't, I'm penalized with a further reduced drop rate until I get rid of them somehow. If someone wants to hoard effigies and use them all at once, I don't see what the harm is in letting them. They still have to earn those effigies, so the reduced overall drop rate should have been sufficient balancing.
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"The only thing an adult can give a child is a yellow cape." - Chuck Jones
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RE: TzHaar Quest, Minigame and Graphical Rework - by Dave - 2012-02-15 02:40:35

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