2012-11-21 03:53:27
I like the looks of it (the new weapon and armour). The extra things we do in combat, such as adrenaline, makes combat more interesting for short slayer tasks and distractions but I'm glad I don't have to train melee anymore as it would become quite tedious and distracting (less afkable... not that I'm allowed to say that).
I am hoping there is more opportunity to "examine" enemies for their weaknesses. The poor Fally Guards didn't seem too informative in that regard. I hope higher level opponents will have better examined information regarding their weaknesses.
I think I will have to return to the tutorial for a refresher. Even though I broke it the first time I think another go at it would be beneficial.
I am hoping there is more opportunity to "examine" enemies for their weaknesses. The poor Fally Guards didn't seem too informative in that regard. I hope higher level opponents will have better examined information regarding their weaknesses.
I think I will have to return to the tutorial for a refresher. Even though I broke it the first time I think another go at it would be beneficial.
Quote:What is the point of being an adult , if you can't be childish sometimes.
--Tom Baker as The Fourth Doctor