Poll: How do you feel about this update?
You do not have permission to vote in this poll.
5 - Love it!
0 0%
4 - It's pretty good.
3 27.27%
3 - Not bad.
2 18.18%
2 - Could be better.
1 9.09%
1 - Not worth it.
2 18.18%
0 - Hate it.
1 9.09%
N/A - Doesn't really affect my gameplay.
2 18.18%
Total 11 vote(s) 100%
* You voted for this item. [Show Results]

The Flash Powder Factory
Thread Closed 

#1
The Rogues’ Den has come under unwelcome scrutiny by the Imperial Guard of Burthorpe, and Brian O’ Richard has closed its doors once and for all in favour of the Flash Powder Factory.

To stay out of the slammer and ensure that his dear old Mumsie isn’t left destitute, Brian needs resourceful rapscallions such as you to operate the factory machinery; traversing the treacherous obstacles therein to collect and mix reagents, in order to create as much flash powder as possible. The factory’s a dangerous place for the flat-footed, so you’ll be removed once a set time limit is up, or if you become trapped between the doors dividing up the factory’s maze-like interior. You can boost your score by holding multiple sets of factory apparatus, additional sets of which can be “borrowed” from your fellow players. Be sure to keep an eye on yours, though; within the factory, you’ll find little honour among thieves.

Performing well within the factory will earn you points, which can be exchanged for Thieving and Agility experience. Persistence may also earn you new garments, which allow for the creation of four-dose potions, grant additional experience when creating unfinished potions, and improve performance within the factory itself. Finally, you may find pieces of old Rogues’ Den gear strewn among the rubble on the factory floor.

How to start The Flash Powder Factory:

Enter the trapdoor behind the bar of the pub in Burthorpe, and speak to Brian O’ Richard. He’ll give you instructions and all the equipment you’ll need.

Requirements

75 Thieving
75 Agility
50 Herblore
Pickpocketing sets of apparatus from other players may help to improve your score. However, those who choose not to engage in pickpocketing will be able to perform effectively.

Mod Moltare

In Other News...

The Rogues’ Den in Burthorpe has been removed in favour of the new Flash Powder Factory minigame. The safes, bank and cooking fire remain in the area.
Walk on the wild side and check out our Wilderness graphical update, including blasted arcane wastes scarred with lava and ruins of pre-God Wars architecture.
We've updated the conversation interface to bring it in line with recent improvements to the top level interface. The space bar can now be used to proceed through chat, and multiple dialogue options are numbered so that number keys can be used to make your choice.


Patch notes for this update: (Click to View)
0
#2
Kind of weird that they removed the Rogue's Den minigame entirely, but I guess there's really no point in keeping content that nobody uses. I'm excited for when I get a chance to try out the new factory, and to see the new wilderness, I love graphic updates. Sounds like a pretty decent update overall, may have to get myself those clothes for the 4 dose potion making if it's fast enough.
[Image: evaluate-staff.png] 
Have a question? My PM is always ON.
0
#3
Wont be able to check it out till tomorrow. Anyone know if the thieve and agil xp are any good?

EDIT: Found out its about 38k agility xp/hr if you get 10k points, and 48k/hr for thieving. Its prolly only good if you want the outfits.
[Image: zephyr.png][Image: L_Zephyr_l.png]
[Image: R4vciL12942791852-9.gif]
0
#4
I'm with Evaluate on this one; removing Rogue's Den does seem a little weird. But, replacing it with this seems to be a better move overall. What caught my attention was:

"Performing well within the factory will earn you points, which can be exchanged for Thieving and Agility experience. Persistence may also earn you new garments, which allow for the creation of four-dose potions, grant additional experience when creating unfinished potions, and improve performance within the factory itself."

I wonder if this will be a viable way to train thieving/agility? Also, creating four-dose potions and gaining exp while making unfinished potions sounds really awesome. I expect to see herb and potion prices bouncing around a bit, though.

It will be a while before I can try this mini-game out, but I will definitely check it when I have more time!
0
#5
Not been yet!!
0
#6
A chance to pickpocket other players (and generally be a real nuisance) sounds very enticing. Rofl

For a mischief like me this looks like a lot of fun, but I can see some people getting very frustrated! Grin

[Image: images?q=tbn:ANd9GcTenFS--Q0_zFVSHTL9BxU...6xzmDdkV-g]
Quote:
What is the point of being an adult , if you can't be childish sometimes.
--Tom Baker as The Fourth Doctor


0
#7
I might have missed it, but did anything happen with the rogue armor?
0
#8
48k thieving xp = lame lol

depending on how cute the new gear is i prob wont do it :S
0
#9
(2011-12-13 23:01:33)Jakee Wrote:  I might have missed it, but did anything happen with the rogue armor?

"Finally, you may find pieces of old Rogues’ Den gear strewn among the rubble on the factory floor."

So, it is still obtainable. Unless you meant something else?
0
#10
Don't know enough to vote yet, but looks like around a 4 atm, a decent update.
I too was surprised about the removal of the old game, but when I thought about it I think it was the right decision. One day I may get that outfit, but probably not anytime soon.
[Image: 7gfS0.png]
[Image: W_aldo.png]

"If everybody helps his neighbour then who needs help?"

Member of the Year - Member of the Month - TOTM Winner - Fight for Surreal's Top Skiller

0


Possibly Related Threads…
Thread Author Replies Views Last Post
  Runescape - Game Update - Demon Flash Mobs ScapeSkill 4 4,672 2013-01-29 18:48:00
Last Post: ScapeSkill

Forum Jump:


Users browsing this thread: 3 Guest(s)