2013-11-15 20:24:19
This seems like a great idea to combat inflation. It also makes coinshare more attractive for use from first day for bosses since you can still get the item now just its split to the whole group.
It's no different than currently using coinshare where the item gets dumped on the ge automatically. Just now there isn't an injection of coins which leads to inflation. I mean we have no item sinks really so items will always go down in price over time due to them coming into game from different sources.
As for the shards becoming worth more than the item I don't see that happening. The shards and the item will maintain a balance price wise due to the fact that if the shards get too high then noone will buy and thus the supply of the shards goes up while demand goes down causing price to fall while the price of the item the shards makes goes up due to supply going down.
(2013-11-15 18:47:25)Dolly Wrote: Some else brought up that doesn't this lead to item injection? If we keep making a bunch of items nobody really buys the prices of said item will go down?
It's no different than currently using coinshare where the item gets dumped on the ge automatically. Just now there isn't an injection of coins which leads to inflation. I mean we have no item sinks really so items will always go down in price over time due to them coming into game from different sources.
As for the shards becoming worth more than the item I don't see that happening. The shards and the item will maintain a balance price wise due to the fact that if the shards get too high then noone will buy and thus the supply of the shards goes up while demand goes down causing price to fall while the price of the item the shards makes goes up due to supply going down.
Master of All Wills and Quests