Poll: How do you feel about this update?
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5 - Love it!
3 33.33%
4 - It's pretty good.
2 22.22%
3 - Not bad.
4 44.44%
2 - Could be better.
0 0%
1 - Not worth it.
0 0%
0 - Hate it.
0 0%
N/A - Doesn't really affect my gameplay.
0 0%
Total 9 vote(s) 100%
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Potion Flasks
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#1
Optimise your inventory by buying or creating the new potion flasks. These items act as larger vials for your potions, allowing you to store six doses rather than the conventional four – perfect when conquering bosses.

Should you wish to create the vials yourself, you’ll need a brand new resource called red sandstone. With a Mining level of 81, you can mine the non-tradable red sandstone north of Oo’glog (south of the Feldip Hills). You can mine a maximum of 50 red sandstone per day.

Take the sandstone to Oo’glog (after completing the As a First Resort quest), to Rutmir’s robust glassmaking machine. You can use the machine to fire the red sandstone into robust glass, which can be blown into potion flasks using a glassblowing pipe, as long as you have a Crafting level of 89. Decant potions into the flasks and feel thoroughly prepared for long combat trips (flasks will shatter once emptied of their contents).

Completed flasks are tradable. We expect entrepreneurs with the Crafting and Mining levels to make a healthy profit, should they choose to sell them on.

Paul
RuneScape Content Developer

Summary:
Where to start Potion Flasks:

Speak to Rutmir in Oo’glog.

Requirements to start Potion Flasks:

Level 81 Mining (to mine red sandstone)
Level 89 Crafting (to craft flasks from sandstone)
You must have completed As a First Resort


In other news...

- The Seal of Passage is no longer required when visiting Lunar Isle after Lunar Diplomacy. As such, the Elite Fremmenik task set has some new rewards:

Up to 28 Suqah teeth or Suqah hides can now be traded in daily with Rimae Siralis for 9 noted pure essence each.
The NPC Contact spell now allows players to switch from the Lunar spellbook to the ordinary spellbook.
The Seal of Passage now has a daily teleport option to Lunar Isle.

- The graphics for the Barrows equipment have been tweaked based upon player feedback.

- It is now possible to decant potions into any dose variant, and also possible to split potions into smaller doses by using a 2-dose potion on an empty vial.

- Slayer-specific drops in Dungeoneering can now only be picked up by the player who dealt the most damage to the creature for the first 30 seconds.

- Several monsters have had their Combat level adjusted to reflect that the monsters have differing combat behaviours. No monster stats have been adjusted with this.

- All untradable potions, such as overloads and extreme potions, can now be stored with a beast of burden.


Patch notes for this update: (Click to View)
0
#2
Nothing crazy, but it's alright. Made 20k per flask last night, was a little late logging in but added up to a mil still.

The other things are alright as well, gonna try get myself used to getting new tasks on lunar instead.
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0
#3
Jad is looking more and more endangered Grin
Quote:
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0
#4
Why is it always the "In other news" updates that seem to be the best. Love the dungeoneering related one, and the overload bob storage one. Also, does anyone know which monsters got their combats changed?
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0
#5
(2012-02-08 03:43:18)Angus Wrote:  Why is it always the "In other news" updates that seem to be the best. Love the dungeoneering related one, and the overload bob storage one. Also, does anyone know which monsters got their combats changed?

There was a developer blog about it a while back. They want a monster's combat level to be based on how dangerous it is rather than its base stats. I haven't seen any yet, but if I was looking for some I would check slayer monsters, dragons, bosses, and stuff like that.

The other stuff all sounds great, especially the new elite fremennik rewards.
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0
#6
I think this is a nice update to start off the month. I mean, we still have the Tz-Haar rework coming later with a big chunk of new content, so you can't expect one month to have huge updates each week.

I really like this gathering for yourself and having a limit on how much you can gather thing. Keeps it rewarding for high leveled players. Long as they dont nerf it.
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0
#7
Decent update. Now all I need is the proper crafting level!
0


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