ABILITY BARS OF AWESOMENESS!
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#11
How did I not find this until now?! Thank you!!!! Biggrin
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#12
If you're using full manual, these would still be a good place to start, but now with revo++ and readily available abilities, these have depreciated a bit. Having utility abilities like surge on your primary bar now is a waste of space, considering you can have as many as five ability bars on screen at any given time.  Including the ability sacrifice if it's an option is always a solid choice to gain back hp equal to 25% of the damage done by the ability, or 100% if sacrifice is used to serve the killing blow.  Corruption blast & shot are better alternatives to chain & ricochet, since they do more damage overall, spread to more enemies in compacted areas, and don't aggro the monsters that they hit.  Used in conjunction with soul split, they both serve as VERY good sources of regained hp as well.  Although the 13m price tag for each Mazcab ability codex may be a bit hefty for some individuals, it's certainly worth the cost.  Storm Shards & Shatter, which also come from the same codexes, are a great option for both solo bosses with a fair amount of hp & group bosses.  Since the use of shards is universal on a single target, anyone using the ability can add to the stacks of storm shards that the boss has inflicted upon it.  Also, once an adequate amount of stacks have accumulated, any individual in combat with the target can activate Shatter, for a fair amount of damage. Typically, with 4 stacks of Storm Shards on a boss, you can expect (depending on the boss) to deal around 8k damage.  The only downside to this is the relatively low accuracy rate of Shatter compared to other abilities, but accuracy buffs like auras/familiars/etc usually make up for it.  The point is, if you're going to use the examples, know your more recent options & adjust the bars accordingly.
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