Agility "Glitch"
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#11
Now, I won't be 99 agility for a while. Damn Sad
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#12
I don't really have much of an opinion on this, but here are my thoughts.

I kind of expected this to happen, in all honesty. As Meg said, we talked about it and we were both pretty uncomfortable with people doing it, and we knew it was a risk that people were taking upon themselves. We figured people would be getting reset for doing it. As for bans, no, I think that's a little extreme. Maybe a temporary ban as a slap on the wrist, but nothing permanent. I don't think they'd do a permanent ban, but only time will tell.

As Evaluate said, the jump wasn't intended to rival the best agility course in the game. Sure, it wasn't a gargantuan amount of experience in difference, but it was still out of place, if that makes sense.

"If it's too good to be true, then it probably is."

Yes, past experiences with bugs and their punishments (or lack thereof) could be argued against this case, but I honestly didn't expect Jagex to just watch this slip by. They must have their reasons for what they do and I don't really feel like getting into a huge debate on it, because there are two sides to every story and nobody is going to be 100% correct since none of us work for Jagex.

I know a few clan members did partake in this activity, and for their sake I hope all ends up well. But, in future, if you see something out of place in the game, it's probably best to avoid it.
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#13
This is silly by Jagex.

As an earlier poster said:

I'm allowed to store items in my unicorn as well as use the healing effect.
I'm allowed to repeatedly kill corp for a 100% sigil drop rate.
I'm not allowed to "sit there clicking and getting high XP"

So apparently people who are going to get banned or rolled back because of getting some agility exp are WORSE than those who abused the corp glitch to get mass sigil drops?

I love Jagex logic, I really do.
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#14
if they ban for this gf my account..
#15
What glitch?
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#16
An update, with a little more promising news on the situation. I've bolded the parts that are most appealing to those who took part in the agility bug.

Mod Chrisso Wrote:The point I've been trying to make is that this WAS a bug. This is irrefutable - it was not how the game was intended to work and it gave far more XP than it was meant to. That makes it, by definition, a bug. Please can people stop saying "it's not a bug! L2bug chrisso!" - because actually that's just not a debatable fact.

The other part of my point is that we do take action against bug abusers. People were saying "don't worry, they don't do anything for bug abuse" so I was very clearly opposing that train of thought. We would never want people to believe bug abuse is fine - it simply is not. People can and do get removed from the game or rolled back because of it.

RoW glitch - this isn't something I can comment on as I was not involved in this role at the time. It would be unfair to go on YouTube and suddenly go and ban a load of people for something that happened months ago. There are many ways in which that would simply be not fair.

Just to clarify once more: This is something that will be investigated as per any other bug that could have been used for an advantage. It would be incredibly wrong for us NOT to investigate it. Personally, having been able to take a closer look at this, I don't see anyone being removed from the game for what is not actually that big an issue.

At most, some people may get their agility XP set back, if anything at all. The whole point of me investigating is to ensure that we take the fair approach.

People should be far more concerned if I were to say I was not going to investigate it. Tongue

Thanks,

Mod Chrisso


Posted here, scroll down the page a little: http://services.runescape.com/m=forum/fo...16,goto,51
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#17
"At most, some people may get their agility XP set back, if anything at all."

I like the last part of that sentence Tongue
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#18
Banning seems too extreme. An experience rollback would be fairer, however they work that out.
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#19
It was pretty obvious that it wasn't part of what they had intended and in a way it's a slap in the face to those that work for a higher agility level to then get less experience then an easier method via a shortcut that most levels (Not certain of the lvl requirements for the shortcut) can use.

People using it knew it wasn't intended, like others have said. For such a small amount of experience why risk your account? I doubt anyone will be banned over it, because as you said it wasn't a huge experience bonus over other methods.

I think you just have to use common sense on the matter and don't rely on past cases where people have survived getting banned for bug abuse.
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#20
(2011-09-06 15:09:12)Portus Wrote:  How are players meant to know this isn't how you're meant to train a skill? Shortcuts have always given agility experience- much like pickpocketing has always given thieving experience but Pyramid Plunder and Blackjacking always offered better rates. Am I to assume I can't pickpocket knife fighters because the experience is too generous? If anything, they're more extreme as the rates are better than the "real" method. Am I going to get banned for training thieving in this way? I can only assume so now.

Problems like the repeated teleporting are obvious- giving phenomenal experience rates in a method inconsistent with other teleports but this isn't like that. It offers a "good" rate but not the best rate and it seems logical an easier method is there to provide lesser experience. I'm sure I'm not the only one who got my first few agility levels doing the same obstacles repeatedly.
A few things. First of all, this glitch IS the fastest experience possible in the game (well it was). Timing it correctly you could get 80K max, the previous max was 72K from the Barbarian Extended Course. Also you could just position your mouse in one area, and even without concentrating hard 60K+ is easy (this is without a level requirement which is insane). Sure agility shortcuts give experience, but clearly not this much, and I think it was pretty obviously a glitch. Your comparing it to Monkey Knife Fighters does not make sense, blackjacking is a method of thieving that has already been used for ages. I am not saying Jagex handled it perfectly, it should have been fixed sooner, but I do not think they are in the wrong with this.
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