2011-06-26 18:23:10
Upon revisiting the idea, I've noticed some seem to think that by offering them through membership only that newer players will be put at a disadvantage. However, aren't they always? Newer players don't get the fastest training methods, the best items, or the most money in the game simply because they're new to the game. I applaud Jagex for this fact.
But also revisiting the concept, Jagex has successfully created something bots can't have. I believe I heard the average bot lifetime is 1-6 months, after that they are usually discarded and moved onto a different account. What Jagex is doing is releasing items and other objects that might be useful in PVP for instance, and making this a time period items. So an account who has botted for 1-2 months and is ready to officially "PK" will be put at a disadvantage and won't have the best items.
Another thing we examine is the complaints that "older" members won't receive anything better from newer members, since you begin collecting Loyalty reward points after the update is released. But this is really just a business prospect. Older members have played for a long time, Jagex has little doubt that they will cancel their subscriptions and no longer be members, while newer players are harder to keep. By offering rewards, they can ensure that at least 50% of each side will remain the way it is, a smart business tactic.
Overall I'd say I would give this a 4/5. It's not horrible, but it could use some work.
But also revisiting the concept, Jagex has successfully created something bots can't have. I believe I heard the average bot lifetime is 1-6 months, after that they are usually discarded and moved onto a different account. What Jagex is doing is releasing items and other objects that might be useful in PVP for instance, and making this a time period items. So an account who has botted for 1-2 months and is ready to officially "PK" will be put at a disadvantage and won't have the best items.
Another thing we examine is the complaints that "older" members won't receive anything better from newer members, since you begin collecting Loyalty reward points after the update is released. But this is really just a business prospect. Older members have played for a long time, Jagex has little doubt that they will cancel their subscriptions and no longer be members, while newer players are harder to keep. By offering rewards, they can ensure that at least 50% of each side will remain the way it is, a smart business tactic.
Overall I'd say I would give this a 4/5. It's not horrible, but it could use some work.
1/99 RuneCrafting
We must strive to reach the simplicity that lies beyond sophistication.